owner = FRA
controller = FRA
add_core = FRA
trade_goods = grain
life_rating = 32
naval_base = 2
#state_building = {
#	level = 1
#	building = lumber_mill
#	upgrade = yes
#}
1861.1.1 = {
	state_building = {
		level = 1
		building = steamer_shipyard
		upgrade = yes
	}
}
1861.1.1 = { 
	naval_base = 3
}